Constrain an existing hierarchy to another similar hierarchy that shares the same pivot locations for each node.Optionally add a prefix to the new helper names, or leave blank to match the original hierarchy names. Or instead add constraints to follow the original hierarchy. You can bake keys on the new hierarchy (point or dummy helpers only) to match the animation of the original selected hierarchy.
![maximum animation size mandelbulb 3d maximum animation size mandelbulb 3d](https://www.lifewire.com/thmb/cnhKe0IkTpziW4poUW779QVXcEs=/1289x726/filters:no_upscale():max_bytes(150000):strip_icc()/UV-Unwrapping2-5c1071bcc9e77c00010d1ae8-9c06b830b30f4dfebc188e6baa5e2388.png)
Duplicate an existing hierarchy of objects with new helpers.Link a selection of objects into a hierarchy based on the order in which they are selected. Order can be reversed using CTRL.Link a selection of objects into a hierarchy based on their sorted node names.Link a selection of objects to the last selected object.
![maximum animation size mandelbulb 3d maximum animation size mandelbulb 3d](https://i.pinimg.com/originals/91/ee/8a/91ee8abb69df667c17b76682ed373b1b.jpg)